EGR 121 — Engineering Design & Communication

Course Overview

EGR 121 introduces first years to the process of team-based creative conceptualization, visualization, prototyping, and product realization. Students use computer-aided design tools to create custom circuit boards and CNC-machined components to produce prototype systems.

Design concepts are introduced and reinforced through hands-on assignments emphasizing collaboration, documentation, and iterative improvement.

DC2 — Mousetrap Car

A mechanical energy conversion challenge focused on translating the stored energy of a single mousetrap into controlled motion across a sandy surface. Our team iterated on wheel geometry, drivetrain ratios, and traction strategies to optimize performance under strict constraints.

DC3 — Happy Meal Toy

A consumer product design project emphasizing manufacturability, safety, and cost. Our team designed a modular toy system with full CAD models, tolerancing, and manufacturing documentation intended for mass production.

DC4 — Rube Goldberg Machine

A large-scale collaborative Rube Goldberg machine integrating mechanical and electronic subsystems to trigger sequential events. I was in charge of building the Legally Blonde themed component, in which a switch triggers the rotation of a gavel carrying the ball.